here is my code
matrix.c
Code: Select all
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_cols(void);
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
// initialize row and col
unselect_rows();
init_cols();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
}
uint8_t matrix_scan(void)
{
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
matrix_row_t cols = read_cols();
if (matrix_debouncing[i] != cols) {
matrix_debouncing[i] = cols;
if (debouncing) {
debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
debouncing = DEBOUNCE;
}
unselect_rows();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
return 1;
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
/* Column pin configuration
* col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
* pin B0 B1 B2 B3 B7 D0 D1 D2 D3 C6 C7 D5 F7 B6 B5 B4 D7
*/
static void init_cols(void)
{
// Input with pull-up(DDR:0, PORT:1)
DDRF &= ~(1<<7);
PORTF |= (1<<7);
DDRD &= ~(1<<7 | 1<<5 | 1<<3 | 1<<2 |1<<1 |1<<0);
PORTD |= (1<<7 | 1<<5 | 1<<3 | 1<<2 |1<<1 |1<<0);
DDRC &= ~(1<<7 | 1<<6);
PORTC |= (1<<7 | 1<<6);
DDRB &= ~(1<<7 | 1<<6 | 1<< 5 | 1<<4 | 1<<3 | 1<<2 | 1<<1 | 1<<0);
PORTB |= (1<<7 | 1<<6 | 1<< 5 | 1<<4 | 1<<3 | 1<<2 | 1<<1 | 1<<0);
}
static matrix_row_t read_cols(void)
{
return (PINB&(1<<0) ? 0 : (1UL<<0)) |
(PINB&(1<<1) ? 0 : (1UL<<1)) |
(PINB&(1<<2) ? 0 : (1UL<<2)) |
(PINB&(1<<3) ? 0 : (1UL<<3)) |
(PINB&(1<<7) ? 0 : (1UL<<4)) |
(PIND&(1<<0) ? 0 : (1UL<<5)) |
(PIND&(1<<1) ? 0 : (1UL<<6)) |
(PIND&(1<<2) ? 0 : (1UL<<7)) |
(PIND&(1<<3) ? 0 : (1UL<<8)) |
(PINC&(1<<6) ? 0 : (1UL<<9)) |
(PINC&(1<<7) ? 0 : (1UL<<10)) |
(PIND&(1<<5) ? 0 : (1UL<<11)) |
(PINF&(1<<7) ? 0 : (1UL<<12)) |
(PINB&(1<<6) ? 0 : (1UL<<13)) |
(PINB&(1<<5) ? 0 : (1UL<<14)) |
(PINB&(1<<4) ? 0 : (1UL<<15)) |
(PIND&(1<<7) ? 0 : (1UL<<16));
}
/* Row pin configuration
* row: 0 1 2 3 4
* pin: F6 F5 F4 F1 F0
*/
static void unselect_rows(void)
{
// Hi-Z(DDR:0, PORT:0) to unselect
DDRD &= ~0b01110011;
PORTD &= ~0b01110011;
}
static void select_row(uint8_t row)
{
// Output low(DDR:1, PORT:0) to select
switch (row) {
case 0:
DDRF |= (1<<6);
PORTF &= ~(1<<6);
break;
case 1:
DDRF |= (1<<5);
PORTF &= ~(1<<5);
break;
case 2:
DDRF |= (1<<4);
PORTF &= ~(1<<4);
break;
case 3:
DDRF |= (1<<1);
PORTF &= ~(1<<1);
break;
case 4:
DDRF |= (1<<0);
PORTF &= ~(1<<0);
break;
}
}
Code: Select all
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "host.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* GH60 keymap definition macro
* K2C, K31 and K3C are extra keys for ISO
*/
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3F, \
K40, K41, K43, K47, K4A, K4B, K4C, K4D, K4E, K4F, K4G \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F, KC_##K0G }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F, KC_##K1G }, \
{ KC_##K20, KC_NO, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_NO, KC_NO, KC_NO }, \
{ KC_##K30, KC_NO, KC_NO, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_NO, KC_##K3F, KC_NO }, \
{ KC_##K40, KC_##K41, KC_NO, KC_##K43, KC_NO, KC_NO, KC_NO, KC_##K47, KC_NO, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F, KC_##K4G } \
}
/* ANSI valiant. No extra keys for ISO */
#define KEYMAP_ANSI( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D \
) KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO, K3D, \
K40, K41, K42, K45, NO, K4A, K4B, K4C, K4D \
)
#define KEYMAP_HHKB( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K49,\
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3C, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
) KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K45, K49, K4A, K4B, K4C, K4D \
)
#endif
Code: Select all
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
KEYMAP( ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINUS, EQL, BSPC, VOLD, VOLU, DELETE, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, GRV, MPRV, PAUS, MNXT, \
CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, \
LCTRL, LGUI, LALT, SPC, RALT, FN1, CALC, RCTRL, LEFT,DOWN,RIGHT),
/* 1: FN 1 */
KEYMAP( MUTE, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, TRNS, TRNS, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS,TRNS, TRNS, \
TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, \
TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(1, KC_ESC),
};
I am running windows as well, please?