I'm playing it but I'm pretty bad still
![Sad :(](./images/smilies/icon_e_sad.gif)
I aslo got 2 invites if anyone wants to try it out.
Yes this seems to be a big reason to hop from LoL to Dota2 because theres so much more, which from a different perspective is also a good thing.FJ_Sanchez wrote:I also play from time to time, but the amount of effort needed to enjoy this game make me to continue playing LoL...
The complexity and high skill ceiling in Dota 2 is attractive to those who want to invest time in the game and get good at it, but is a pretty big turn-off for anyone who just wants to pick it up and play every now and then like you can do with LoL.trax wrote:Yes this seems to be a big reason to hop from LoL to Dota2 because theres so much more, which from a different perspective is also a good thing.FJ_Sanchez wrote:I also play from time to time, but the amount of effort needed to enjoy this game make me to continue playing LoL...
Same goes for LoL, the communities around MOBA games are toxic at best. When I played LoL I never played solo apart from bot games or Dominion, for regular games I would play with at least 2 other people most of the time.Calade wrote:I started playing DotA something like 6 years ago. Eventually moved to HoN, and now I play DotA2 but not that actively. Usually with at least one friend. It's a damn good game with a damn horrible community, so the ideal situation is having a full team of 5 people who you know won't cry/whine/flame/feed/grief/quit/solo/throw/русский/etc.
one thing I dislike about lol is an unfair advantage for people who pay/play more. It feels like you're forced to grind just to be competitive. Although I'm probably biased as I'm a long time dota player(8 years now but I'm still garbage haha).vun wrote:The complexity and high skill ceiling in Dota 2 is attractive to those who want to invest time in the game and get good at it, but is a pretty big turn-off for anyone who just wants to pick it up and play every now and then like you can do with LoL.trax wrote:Yes this seems to be a big reason to hop from LoL to Dota2 because theres so much more, which from a different perspective is also a good thing.FJ_Sanchez wrote:I also play from time to time, but the amount of effort needed to enjoy this game make me to continue playing LoL...
But that's the thing; LoL is, in my opinion, the only game that actually has a decent F2P model. The champion rotation means that you'll get to try out nearly every champion. By the time you're level 30 and know what you're doing you should have enough to buy a champ that suits you and runes for it. After that, if you're not willing to pay, you'll probably have to play a few games before you can afford a new set of runes or a new champion, but this also gives you a goal to work towards. In Dota 2 there is nothing to work towards except personal performance, which is nice for those who want to play hardcore, but has little appeal for those who want a game they can just sit down, play a game and have some fun with.Pby wrote: one thing I dislike about lol is an unfair advantage for people who pay/play more. It feels like you're forced to grind just to be competitive. Although I'm probably biased as I'm a long time dota player(8 years now but I'm still garbage haha).
Playing with a friend is a must these days, the odds of getting someone who doesn't speak English is quite high. I don't mind playing with new players myself but if you can't communicate with them how are they supposed to learn.
Perhaps you meant to write that the other way around. I find that to have the opposite effect. Ladders and goals are disadvantageous for people who want to play casual games and just puts pressure on the games, which is what is killing SC2. No goal means that you can just pick up a game whenever and play casually.vun wrote: In Dota 2 there is nothing to work towards except personal performance, which is nice for those who want to play hardcore, but has little appeal for those who want a game they can just sit down, play a game and have some fun with.
But you still need something to motivate you. In games like LoL, CoD games etc. there's always some goal you can easily achieve, whereas in a game like Dota 2 or Counter-Strike there isn't much to motivate you other than your own desire to be good. I don't think anyone plays Dota or CS and don't care if they get no kills and just die all the time, they're both games where you play to get good due to the high skill ceiling.damorgue wrote:Perhaps you meant to write that the other way around. I find that to have the opposite effect. Ladders and goals are disadvantageous for people who want to play casual games and just puts pressure on the games, which is what is killing SC2. No goal means that you can just pick up a game whenever and play casually.vun wrote: In Dota 2 there is nothing to work towards except personal performance, which is nice for those who want to play hardcore, but has little appeal for those who want a game they can just sit down, play a game and have some fun with.
I'm merely saying that I'd enjoy LoL more if they didn't handicap the player just because the said person didn't spend/play as much as their opponent. MOBAs are notoriously difficult to balance and giving perks through runes seem to just make the balance worse. I guess variety is a good thing. It would be sad if all MOBAs were homogeneous or dominated by a single title in the entire genre, kind of like what wow is to mmos.vun wrote:But that's the thing; LoL is, in my opinion, the only game that actually has a decent F2P model. The champion rotation means that you'll get to try out nearly every champion. By the time you're level 30 and know what you're doing you should have enough to buy a champ that suits you and runes for it. After that, if you're not willing to pay, you'll probably have to play a few games before you can afford a new set of runes or a new champion, but this also gives you a goal to work towards. In Dota 2 there is nothing to work towards except personal performance, which is nice for those who want to play hardcore, but has little appeal for those who want a game they can just sit down, play a game and have some fun with.
Sure, you might have to either play a lot or pay a bit if you want to play at a pro level, where you'll want to have a larger pool to pick from in case your regular champ gets banned, but if that level of play is important to you then you should play the game enough to afford quite a few champs and runepages since the only way to get good at the game is to actually play it. Besides, if you are that interested in going pro you should have no problem spending some cash on it.
Add me http://steamcommunity.com/id/arr_ne0phyte002 wrote:Good news everyone, I don't have this game and would like to get an invite please!
Yea, I remember them to be the first to cheat in competitive counterstrike...ne0phyte wrote:Heh. I know Russians as cheaters in FPS games. That is a bias, but I saw many cheating Russians in different games so its not completely unfounded.