Razer Orbweaver - a revision on Razer Nostromo

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madmalkav

06 Jan 2013, 19:41

The price is astronomical. I don't like most of the changes: I want my scroll wheel back, I doubt I can use confortably that new keyrow, the pad on the Nostromo let you take out the totally uncofortable mushroom thingie to get it into a normal pad, ...

I doubt the build qualities will be better than the ones on the Nostromo or any other Razer product I have tried -that is, pretty bad for the price. So basically they are asking $60 more for adding 20 Cherry MX switches, making a wrist support that doesn't sucks and messing with the design.

PS: not really sure if this goes on Keyboards or Other Input Devices...

User avatar
CeeSA

06 Jan 2013, 19:50

the additional button row is a must. With the Cherry switches there is no question which one is the better choice (for me).

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madmalkav

09 Jan 2013, 00:07

In one corner of the ring, CeeSA saying the four row is a MUST and that it is a good choice even with a price tag $130.

In the other corner, madmalkav, saying it went worse in design and they are using the mechanical switch as an excuse to rip you off $130 for 20 @$%& keys.

Findecanor

09 Jan 2013, 16:42

I had predicted that a mechanical Nostromo-lookalike would be made... Took a bit longer than I thought, though.

Articles say that the actuation force is 50 g... Cherry MX Blue again? :P

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madmalkav

09 Jan 2013, 18:52

Seems very likely.

rouston

12 Feb 2013, 11:51

A question about the Nostromo: the scrollwheel had the same function as the mouse scrollwheel ?
I've never used the scrollwheel on the Nostromo, so to me it's always been useless.

User avatar
madmalkav

14 Feb 2013, 23:28

Rouston, in GW2 I use wheel down for Nearest target and wheel up for Next Target, for example.

rouston

15 Feb 2013, 10:30

I thought than it was impossible to assign anything else than the mousewheel to this wheel

just for information, the build quality is way better than Nostromo as you can see from video reviews and words of reviewers

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