How to build your very own keyboard firmware
-
- Location: Netherlands
- Main keyboard: QPAD-MK85
- Main mouse: Razer Ouroboros
- Favorite switch: Cherry MX-red
- DT Pro Member: -
Hi everyone,
I have recently gotten interested in building my own little keyboard. I am a left handed mouse user with RSI and was annoyed by the fact that there is no right handed version of the Razer orbweaver.
I designed a small 22 keys ergoboard. For the software part I decided to follow the guide from this topic.
After following the guide and modifying the files (gh60) to suit a 22 key-board I keep running into errors while trying to compile:
The files I have modified for my keyboard:
matrix.c
config.h
led.c
keymap_common.h
keymap_poker.c
I have rebuild the files 3 times now with the guide, thinking I probally made a small typing mistake somewhere.
My assumption is I am misinterpreting the way the 'KEYMAP' function works. It would be awesome if someone could point me in the right direction.
Once the keyboard is complete I will make the STL files available for anyone who wants to build one ofcourse (it's fully 3d printable for printers with 12cm*12cm*12cm work surface or larger ).
I have recently gotten interested in building my own little keyboard. I am a left handed mouse user with RSI and was annoyed by the fact that there is no right handed version of the Razer orbweaver.
I designed a small 22 keys ergoboard. For the software part I decided to follow the guide from this topic.
After following the guide and modifying the files (gh60) to suit a 22 key-board I keep running into errors while trying to compile:
Code: Select all
keymap_poker.c:21: error: 'KC_K00' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K01' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K02' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K03' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K04' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K11' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K12' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K13' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K14' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K15' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K21' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K22' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K23' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K24' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K25' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K31' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K32' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K33' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K34' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K35' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K43' undeclared here (not in a function)
keymap_poker.c:21: error: 'KC_K45' undeclared here (not in a function)
make: *** [obj_gh60_lufa/keymap_poker.o] Error 1
matrix.c
Code: Select all
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_cols(void);
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
// initialize row and col
unselect_rows();
init_cols();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
}
uint8_t matrix_scan(void)
{
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
matrix_row_t cols = read_cols();
if (matrix_debouncing[i] != cols) {
matrix_debouncing[i] = cols;
if (debouncing) {
debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
debouncing = DEBOUNCE;
}
unselect_rows();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
return 1;
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
/* Column pin configuration Bloodhoundje
* col: 0 1 2 3 4 5
* pin: B0 B1 B2 B3 B7 D0
*/
static void init_cols(void)
{
// Input with pull-up(DDR:0, PORT:1)
DDRD &= ~(1<<0);
PORTD |= (1<<0);
DDRB &= ~(1<<7 | 1<<3 | 1<<2 | 1<<1 | 1<<0);
PORTB |= (1<<7 | 1<<3 | 1<<2 | 1<<1 | 1<<0);
}
static matrix_row_t read_cols(void)
{
return (PINB&(1<<0) ? 0 : (1<<0)) |
(PINB&(1<<1) ? 0 : (1<<1)) |
(PINB&(1<<2) ? 0 : (1<<2)) |
(PINB&(1<<3) ? 0 : (1<<3)) |
(PINB&(1<<7) ? 0 : (1<<4)) |
(PIND&(1<<0) ? 0 : (1<<5)) ;
}
/* Row pin configuration Bloodhoundje
* row: 0 1 2 3 4
* pin: D1 D2 D3 C6 C7
*/
static void unselect_rows(void)
{
// Hi-Z(DDR:0, PORT:0) to unselect
DDRD &= ~0b00001110;
PORTD &= ~0b00001110;
DDRC &= ~0b11000000;
PORTC &= ~0b11000000;
}
static void select_row(uint8_t row)
{
// Output low(DDR:1, PORT:0) to select
switch (row) {
case 0:
DDRD |= (1<<1);
PORTD &= ~(1<<1);
break;
case 1:
DDRD |= (1<<2);
PORTD &= ~(1<<2);
break;
case 2:
DDRD |= (1<<3);
PORTD &= ~(1<<3);
break;
case 3:
DDRC |= (1<<6);
PORTC &= ~(1<<6);
break;
case 4:
DDRC |= (1<<7);
PORTC &= ~(1<<7);
break;
}
}
config.h
Code: Select all
#ifndef CONFIG_H
#define CONFIG_H
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER -
#define PRODUCT Bloodhoundje
#define DESCRIPTION Right Handed Gamepad For Left Handed Mouse Users
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 6
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
#define NO_ACTION_LAYER
#define NO_ACTION_TAPPING
#define NO_ACTION_ONESHOT
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#endif
Code: Select all
#include <avr/io.h>
#include "stdint.h"
#include "led.h"
void led_set(uint8_t usb_led)
{
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// output low
DDRD |= (1<<4);
PORTD &= ~(1<<4);
} else {
// Hi-Z
DDRB &= ~(1<<4);
PORTB &= ~(1<<4);
}
}
Code: Select all
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "host.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/*
Matrix col/row mapping
,-----------------------------------.
| |0/4 |0/3 |0/2 |0/1 | |0/0 |
|-----------------------------------|
|1/5 |1/4 |1/3 |1/2 |1/1 | |
|-----------------------------------|
|2/5 |2/4 |2/3 |2/2 |2/1 | |
|-----------------------------------|
|3/5 |3/4 |3/3 |3/2 |3/1 | |
|-----------------------------------|
|4/5 | 4/3 | |
`-----------------------------------'
*/
#define KEYMAP( \
K00, K01, K02, K03, K04, \
K11, K12, K13, K14, K15, \
K21, K22, K23, K24, K25, \
K31, K32, K33, K34, K35, \
K43, K45 \
) { \
{KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_NO }, \
{KC_NO, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15 }, \
{KC_NO, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25 }, \
{KC_NO, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35 }, \
{KC_NO, KC_NO, KC_NO, KC_##K43, KC_NO, KC_##K45 } \
}
#endif
Code: Select all
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
Matrix col/row mapping
,-----------------------------------.
| |0/4 |0/3 |0/2 |0/1 | |0/0 |
|-----------------------------------|
|1/5 |1/4 |1/3 |1/2 |1/1 | |
|-----------------------------------|
|2/5 |2/4 |2/3 |2/2 |2/1 | |
|-----------------------------------|
|3/5 |3/4 |3/3 |3/2 |3/1 | |
|-----------------------------------|
|4/5 | 4/3 | |
`-----------------------------------'
*/
/* 0: Special keyboard */
KEYMAP( 1, 2, 3, 4, PAUS, \
TAB, Q, W, E, R, \
G, A, S, D, F, \
LSFT,Z, X, C, V, \
LCTL, SPC),
};
const uint16_t PROGMEM fn_actions[] = {};
My assumption is I am misinterpreting the way the 'KEYMAP' function works. It would be awesome if someone could point me in the right direction.
Once the keyboard is complete I will make the STL files available for anyone who wants to build one ofcourse (it's fully 3d printable for printers with 12cm*12cm*12cm work surface or larger ).
-
- Location: Netherlands
- Main keyboard: QPAD-MK85
- Main mouse: Razer Ouroboros
- Favorite switch: Cherry MX-red
- DT Pro Member: -
Ray wrote: ↑Do you have keymap_poker.c in the "SRC = ..." list in the Makefile?
Yes I do, my Makefile is as follow:
Code: Select all
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = gh60_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
led.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_poker.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk
Also After removing the 'ifdef KEYMAP' from the makefile and directly adding keymap_poker.c to the SRC list as:
Code: Select all
# project specific files
SRC = keymap_common.c \
matrix.c \
led.c \
keymap_poker.c
-
- Location: Netherlands
- Main keyboard: QPAD-MK85
- Main mouse: Razer Ouroboros
- Favorite switch: Cherry MX-red
- DT Pro Member: -
I have tried replacing the matrix.c and led.c with the original files to see if this might fix the issue. No luck again, exactly the same error.
I am trying to compile the files with the latest version of win avr-gcc under windows 8.1. Tried it on both my desktop and laptop to make sure the issue isnt caused by a corrupted installer.
Is there anyone else who uses win avr-gcc? Or are there people using cygwin?
I am trying to compile the files with the latest version of win avr-gcc under windows 8.1. Tried it on both my desktop and laptop to make sure the issue isnt caused by a corrupted installer.
Is there anyone else who uses win avr-gcc? Or are there people using cygwin?
- beltet
- Location: Stockholm Sweden
- Main keyboard: Custom NerD60
- Main mouse: Saitek cyborg R.A.T 7
- Favorite switch: Ergo MX Clear
- DT Pro Member: -
Hi.
I have now almost made my first custom TMK board.
But I have one remaining problem....
The goal is to make a 5x5 keypad, had some errors when compiling but sorted them out. And the keyboard works... almost...
The thing is that row 4(every key) buttons activates their entire coloumn. I have tried to degub the wiring, but it seems like it should be. So I think it is the matrix.c that is the problem. I post it here for reference:
Hopefully you can point me where the problem is.
I have now almost made my first custom TMK board.
But I have one remaining problem....
The goal is to make a 5x5 keypad, had some errors when compiling but sorted them out. And the keyboard works... almost...
The thing is that row 4(every key) buttons activates their entire coloumn. I have tried to degub the wiring, but it seems like it should be. So I think it is the matrix.c that is the problem. I post it here for reference:
Code: Select all
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#ifndef DEBOUNCE
# define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t read_cols(void);
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
// initialize row and col
unselect_rows();
init_cols();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
}
uint8_t matrix_scan(void)
{
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
matrix_row_t cols = read_cols();
if (matrix_debouncing[i] != cols) {
matrix_debouncing[i] = cols;
if (debouncing) {
debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
debouncing = DEBOUNCE;
}
unselect_rows();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
return 1;
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
/* Column pin configuration
* col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13
* pin: F0 F1 E6 C7 C6 B6 D4 B1 B0 B5 B4 D7 D6 B3 (Rev.A)
* pin: B7 (Rev.B)
*/
static void init_cols(void)
{
// Input with pull-up(DDR:0, PORT:1)
DDRE &= ~(1<<6);
PORTE |= (1<<6);
DDRD &= ~(1<<0 | 1<<4 | 1<<7);
PORTD |= (1<<0 | 1<<4 | 1<<7);
DDRC &= ~(1<<6);
PORTC |= (1<<6);
}
static matrix_row_t read_cols(void)
{
return (PINE&(1<<6) ? 0 : (1<<0)) |
(PIND&(1<<7) ? 0 : (1<<1)) |
(PINC&(1<<6) ? 0 : (1<<2)) |
(PIND&(1<<4) ? 0 : (1<<3)) |
(PIND&(1<<0) ? 0 : (1<<4));
}
/* Row pin configuration
* row: 0 1 2 3 4
* pin: D0 D1 D2 D3 D5
*/
static void unselect_rows(void)
{
// Hi-Z(DDR:0, PORT:0) to unselect
DDRF &= ~0b01111000;
PORTF &= ~0b01111000;
DDRB &= ~0b00000010;
PORTB &= ~0b00000010;
}
static void select_row(uint8_t row)
{
// Output low(DDR:1, PORT:0) to select
switch (row) {
case 0:
DDRF |= (1<<4);
PORTF &= ~(1<<4);
break;
case 1:
DDRF |= (1<<5);
PORTF &= ~(1<<5);
break;
case 2:
DDRF |= (1<<6);
PORTF &= ~(1<<6);
break;
case 3:
DDRF |= (1<<7);
PORTF &= ~(1<<7);
break;
case 4:
DDRB |= (1<<1);
PORTB &= ~(1<<1);
break;
}
}
-
- Location: Netherlands
- Main keyboard: QPAD-MK85
- Main mouse: Razer Ouroboros
- Favorite switch: Cherry MX-red
- DT Pro Member: -
It seems like the rows have been set wrong:beltet wrote: ↑Hi.
I have now almost made my first custom TMK board.
But I have one remaining problem....
The goal is to make a 5x5 keypad, had some errors when compiling but sorted them out. And the keyboard works... almost...
The thing is that row 4(every key) buttons activates their entire coloumn. I have tried to degub the wiring, but it seems like it should be. So I think it is the matrix.c that is the problem. I post it here for reference:
..............
Hopefully you can point me where the problem is.
static void unselect_rows(void)
{
// Hi-Z(DDR:0, PORT:0) to unselect
DDRF &= ~0b01111000; you are selecting rows 6,5,4,3
PORTF &= ~0b01111000;
DDRB &= ~0b00000010; you are selecting row 1
PORTB &= ~0b00000010;
}
static void select_row(uint8_t row)
{
// Output low(DDR:1, PORT:0) to select
switch (row) {
case 0:
DDRF |= (1<<4);
PORTF &= ~(1<<4);
break;
case 1:
DDRF |= (1<<5);
PORTF &= ~(1<<5);
break;
case 2:
DDRF |= (1<<6);
PORTF &= ~(1<<6);
break;
case 3:
DDRF |= (1<<7);
PORTF &= ~(1<<7);
break;
case 4:
DDRB |= (1<<1);
PORTB &= ~(1<<1);
break;
}
I think you have to replace case 0-3 with port 6,5,4,3 or fix the binary so it matches the ports you are trying to use in the cases 0-3
- beltet
- Location: Stockholm Sweden
- Main keyboard: Custom NerD60
- Main mouse: Saitek cyborg R.A.T 7
- Favorite switch: Ergo MX Clear
- DT Pro Member: -
- flabbergast
- Location: Southampton, UK
- DT Pro Member: 0120
- Contact:
Yes, but the function unselect_rows doesn't know which one is selected. IMO, with this function structure, it's computationally more expensive to keep track of which row is selected (and pass it as a function parameter, and require another switch() or some ifs), than just switch them all off. Statements like the ones currently in unselect_rows only take a very few assembly instructions.
-
- Location: United States
- DT Pro Member: -
Hoping someone could help a beginner out, I was reading through this thread and was trying to build a prototype for a single row 5 button keyboard. I'm building it on a breadboard first to test, but I'm having issues with only the number 3 being spammed (col 3 in my code). I'm not really sure what's the issue (whether it's my physical setup or code) here's my setup
http://imgur.com/CPCbcdq
and my gh60 files. Thanks for any help (also I'm using Teensy ++2.0)!
http://imgur.com/CPCbcdq
and my gh60 files. Thanks for any help (also I'm using Teensy ++2.0)!
- Attachments
-
- gh60.zip
- (618.84 KiB) Downloaded 183 times
- flabbergast
- Location: Southampton, UK
- DT Pro Member: 0120
- Contact:
In this case, it is not necessary to zero the PORTx bits, because both places that access PORTx want the bits to be zero. I suppose it is just for completeness, in case something else in the code modifies PORTx bits.
-
- Location: Netherlands
- Main keyboard: QPAD-MK85
- Main mouse: Razer Ouroboros
- Favorite switch: Cherry MX-red
- DT Pro Member: -
I still keep running into the same compiling errors, could someone try to compile the customized gh60 files for me? Would like to know if it compiles (if it does the .hex file is appreciated ), and if it doesnt compile I would like to know what's the error message you receive.
Hopefully with that information I can troubleshoot and figure out what is going wrong for me right now.
I have attached a .rar file with the gh60 folder in it.
Thanks in advance for helping me figure this out and getting my keyboard to work .
Hopefully with that information I can troubleshoot and figure out what is going wrong for me right now.
I have attached a .rar file with the gh60 folder in it.
Thanks in advance for helping me figure this out and getting my keyboard to work .
- Attachments
-
- gh60_modified.rar
- Modified gh60 keyboard files for my small keyboard
- (314.76 KiB) Downloaded 164 times
- flabbergast
- Location: Southampton, UK
- DT Pro Member: 0120
- Contact:
You are missing some hashes, here's a modified keymap_common.h that compiles for me: https://gist.github.com/7a7008e64eb5615 ... 16283a19d1
-
- Location: Netherlands
- Main keyboard: QPAD-MK85
- Main mouse: Razer Ouroboros
- Favorite switch: Cherry MX-red
- DT Pro Member: -
Thank you very much flabbergast, that indeed was the issue. Just compiled flawlessly and my keyboard is up and running .flabbergast wrote: ↑You are missing some hashes, here's a modified keymap_common.h that compiles for me: https://gist.github.com/7a7008e64eb5615 ... 16283a19d1
Will soon post 3d files etc for if anyone else wants to attempt building one
-
- Location: United States
- DT Pro Member: -
@Flabbergast Thanks! That fixed the issue of constantly outputting the 3, however, I still can't get the keyboard to work. None of the buttons work even after compiling and uploading. At this point I'm thinking maybe it's my physical setup? Any ideas?
-
- Location: United States
- DT Pro Member: -
lol whoops! yes I was replying to you guess my eye strayed a line too low.
-
- Location: United States
- DT Pro Member: -
@Kanzakisol It appears that the three diodes towards the bottom of your image are backwards. The black stripe on each diode marks the side into which current cannot enter. Why did you use them in the first place, though? You don't need them because you have one row.
-
- Location: United States
- DT Pro Member: -
@Eric-T sorry fell off the grid there. Those were actually resistors which makes it even more embarrassing because they 1) shouldn't have been configured that way and 2) from what I read the teensy doesn't need pull-up resistors lol. Though it's good to know that I actually didn't need diodes for the row (was really unsure if I did). I ended up fixing it but the final solution ended up being redoing my piss poor soldering job. Works like a charm now!
-
- Location: London
- Main keyboard: IsoFox OG
- Main mouse: Logitech MX Master
- Favorite switch: 67g Zealios
- DT Pro Member: -
Hi,
I followed all the steps and made the necessary changes in each file. However, I am now getting the below error message. I have taken a snippet of the CMD prompt screen.
thanks,
"avr-gcc.exe - Application Error
The application was unable to start correctly (0xc0000142). Click OK to close the application"
C:\tmk_keyboard-master\tmk_keyboard-master\keyboard\
six_key_pad>make -f Makefile
0 [main] sh 14808 sync_with_child: child 1164(0x164) died before initializ
ation with status code 0xC0000142
224 [main] sh 14808 sync_with_child: *** child state waiting for longjmp
/usr/bin/sh: fork: Resource temporarily unavailable
0 [main] sh 5856 sync_with_child: child 6476(0x164) died before initializa
tion with status code 0xC0000142
194 [main] sh 5856 sync_with_child: *** child state waiting for longjmp
/usr/bin/sh: fork: Resource temporarily unavailable
0 [main] sh 12832 sync_with_child: child 12136(0x164) died before initiali
zation with status code 0xC0000142
186 [main] sh 12832 sync_with_child: *** child state waiting for longjmp
/usr/bin/sh: fork: Resource temporarily unavailable
0 [main] sh 7432 sync_with_child: child 12716(0x164) died before initializ
ation with status code 0xC0000142
149 [main] sh 7432 sync_with_child: *** child state waiting for longjmp
/usr/bin/sh: fork: Resource temporarily unavailable
0 [main] sh 11512 sync_with_child: child 12636(0x164) died before initiali
zation with status code 0xC0000142
555 [main] sh 11512 sync_with_child: *** child state waiting for longjmp
/usr/bin/sh: fork: Resource temporarily unavailable
-------- begin --------
avr-gcc (WinAVR 20100110) 4.3.3
Copyright (C) 2008 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
mkdir -p obj_gh60_lufa
Compiling C: keymap_poker.c
avr-gcc -c -mmcu=atmega32u4 -gdwarf-2 -DF_CPU=16000000UL -DINTERRUPT_CONTROL_END
POINT -DBOOTLOADER_SIZE=4096 -DF_USB=16000000UL -DARCH=ARCH_AVR8 -DUSB_DEVICE_ON
LY -DUSE_FLASH_DESCRIPTORS -DUSE_STATIC_OPTIONS="(USB_DEVICE_OPT_FULLSPEED | USB
_OPT_REG_ENABLED | USB_OPT_AUTO_PLL)" -DFIXED_CONTROL_ENDPOINT_SIZE=8 -DFIXED_N
UM_CONFIGURATIONS=1 -DPROTOCOL_LUFA -DBOOTMAGIC_ENABLE -DMOUSEKEY_ENABLE -DMOUSE
_ENABLE -DEXTRAKEY_ENABLE -DCONSOLE_ENABLE -DCOMMAND_ENABLE -DVERSION= -Os -funs
igned-char -funsigned-bitfields -ffunction-sections -fdata-sections -fno-inline-
small-functions -fpack-struct -fshort-enums -fno-strict-aliasing -Wall -Wstrict-
prototypes -Wa,-adhlns=obj_gh60_lufa/keymap_poker.lst -I. -I../../tmk_core -I../
../tmk_core/protocol/lufa -I../../tmk_core/protocol/lufa/LUFA-git -I../../tmk_co
re/common -std=gnu99 -include config.h -MMD -MP -MF .dep/obj_gh60_lufa_keymap_po
ker.o.d keymap_poker.c -o obj_gh60_lufa/keymap_poker.o
make: *** [obj_gh60_lufa/keymap_poker.o] Error -1073741502
I followed all the steps and made the necessary changes in each file. However, I am now getting the below error message. I have taken a snippet of the CMD prompt screen.
thanks,
"avr-gcc.exe - Application Error
The application was unable to start correctly (0xc0000142). Click OK to close the application"
C:\tmk_keyboard-master\tmk_keyboard-master\keyboard\
six_key_pad>make -f Makefile
0 [main] sh 14808 sync_with_child: child 1164(0x164) died before initializ
ation with status code 0xC0000142
224 [main] sh 14808 sync_with_child: *** child state waiting for longjmp
/usr/bin/sh: fork: Resource temporarily unavailable
0 [main] sh 5856 sync_with_child: child 6476(0x164) died before initializa
tion with status code 0xC0000142
194 [main] sh 5856 sync_with_child: *** child state waiting for longjmp
/usr/bin/sh: fork: Resource temporarily unavailable
0 [main] sh 12832 sync_with_child: child 12136(0x164) died before initiali
zation with status code 0xC0000142
186 [main] sh 12832 sync_with_child: *** child state waiting for longjmp
/usr/bin/sh: fork: Resource temporarily unavailable
0 [main] sh 7432 sync_with_child: child 12716(0x164) died before initializ
ation with status code 0xC0000142
149 [main] sh 7432 sync_with_child: *** child state waiting for longjmp
/usr/bin/sh: fork: Resource temporarily unavailable
0 [main] sh 11512 sync_with_child: child 12636(0x164) died before initiali
zation with status code 0xC0000142
555 [main] sh 11512 sync_with_child: *** child state waiting for longjmp
/usr/bin/sh: fork: Resource temporarily unavailable
-------- begin --------
avr-gcc (WinAVR 20100110) 4.3.3
Copyright (C) 2008 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
mkdir -p obj_gh60_lufa
Compiling C: keymap_poker.c
avr-gcc -c -mmcu=atmega32u4 -gdwarf-2 -DF_CPU=16000000UL -DINTERRUPT_CONTROL_END
POINT -DBOOTLOADER_SIZE=4096 -DF_USB=16000000UL -DARCH=ARCH_AVR8 -DUSB_DEVICE_ON
LY -DUSE_FLASH_DESCRIPTORS -DUSE_STATIC_OPTIONS="(USB_DEVICE_OPT_FULLSPEED | USB
_OPT_REG_ENABLED | USB_OPT_AUTO_PLL)" -DFIXED_CONTROL_ENDPOINT_SIZE=8 -DFIXED_N
UM_CONFIGURATIONS=1 -DPROTOCOL_LUFA -DBOOTMAGIC_ENABLE -DMOUSEKEY_ENABLE -DMOUSE
_ENABLE -DEXTRAKEY_ENABLE -DCONSOLE_ENABLE -DCOMMAND_ENABLE -DVERSION= -Os -funs
igned-char -funsigned-bitfields -ffunction-sections -fdata-sections -fno-inline-
small-functions -fpack-struct -fshort-enums -fno-strict-aliasing -Wall -Wstrict-
prototypes -Wa,-adhlns=obj_gh60_lufa/keymap_poker.lst -I. -I../../tmk_core -I../
../tmk_core/protocol/lufa -I../../tmk_core/protocol/lufa/LUFA-git -I../../tmk_co
re/common -std=gnu99 -include config.h -MMD -MP -MF .dep/obj_gh60_lufa_keymap_po
ker.o.d keymap_poker.c -o obj_gh60_lufa/keymap_poker.o
make: *** [obj_gh60_lufa/keymap_poker.o] Error -1073741502
-
- Location: London
- Main keyboard: IsoFox OG
- Main mouse: Logitech MX Master
- Favorite switch: 67g Zealios
- DT Pro Member: -
Ignore my previous post... I found the solution immediately after posting it.sachin3767 wrote: ↑Spoiler:
I had to downgrade a DLL file. See this link and comment: http://smallshire.org.uk/sufficientlysm ... mment-6021
- flabbergast
- Location: Southampton, UK
- DT Pro Member: 0120
- Contact:
@matt3o - could you please please please please update the first post to say that people should *not* use winavr anymore?
It does not work on the newer windowses, produces almost indecipherable errors, and the command line tools that come with it mess up other things as well (someone had "a problem with an ARM toolchain", and the culprit was an old winavr installation).
https://github.com/tmk/tmk_keyboard/issues/99
It does not work on the newer windowses, produces almost indecipherable errors, and the command line tools that come with it mess up other things as well (someone had "a problem with an ARM toolchain", and the culprit was an old winavr installation).
https://github.com/tmk/tmk_keyboard/issues/99
- Halvar
- Location: Baden, DE
- Main keyboard: IBM Model M SSK / Filco MT 2
- Favorite switch: Beam & buckling spring, Monterey, MX Brown
- DT Pro Member: 0051
@flabbergast: what's your recommendation for Windows then? Atmel has a set of command line tools for download on their site here:
http://www.atmel.com/tools/atmelavrtool ... ndows.aspx
but I have never got around to try it.
Atmel Studio seems pretty good, but it has a totally different workflow (MS Build tools instead of MAKE), which makes it hard to work together on the same software with Linux developers, and impossible for beginners to follow matt3o's tutorial on TMK.
It would be nice to get away from WinAVR, but it still pretty easy to install and it's not too hard to google the necessary patches for newer Windows versions.
http://www.atmel.com/tools/atmelavrtool ... ndows.aspx
but I have never got around to try it.
Atmel Studio seems pretty good, but it has a totally different workflow (MS Build tools instead of MAKE), which makes it hard to work together on the same software with Linux developers, and impossible for beginners to follow matt3o's tutorial on TMK.
It would be nice to get away from WinAVR, but it still pretty easy to install and it's not too hard to google the necessary patches for newer Windows versions.
-
- Location: France
- Main keyboard: KBT Pure Pro
- Main mouse: G500
- Favorite switch: MX Red, MX Blue
- DT Pro Member: -
When I was playing with TMK, I built a Linux VM just for that, with the latest version of Ubuntu in Virtualbox. Quick to setup even for a noob, and everything you need to build the firmware is installed with two command lines.
- flabbergast
- Location: Southampton, UK
- DT Pro Member: 0120
- Contact:
I don't use windows actively, so I can't really tell... perhaps someone else would chip in? There are a few recommended ones in that github bug report.
This looks very nice and recent, just a zip to unpack and no installer which puts who-knows-what-where. I'll try on my wife's laptop.
{It is just that the questions of this type come up about twice a month both here and on GH... and it's usually relatively new people who don't know what to google for.}
This looks very nice and recent, just a zip to unpack and no installer which puts who-knows-what-where. I'll try on my wife's laptop.
{It is just that the questions of this type come up about twice a month both here and on GH... and it's usually relatively new people who don't know what to google for.}
- flabbergast
- Location: Southampton, UK
- DT Pro Member: 0120
- Contact:
I like to go vanilla with installations, so:
1) Installed cygwin (one package to select on top of the 'recommended' installation is make; I also installed git). This is really an installer. After installation, the "Cygwin64 Terminal" icon drops one into a familiar shell (oh the relief...)
2) Downloaded avr-gcc. That's a zip, so just unpack it somewhere (I used d:\avr-gcc). Add d:\avr-gcc\bin to PATH (google. it's in 'advanced system settings' -> 'environment variables')
After this {EDIT: probably a reboot}, I just downloaded and unpacked tmk_keyboard, go into cygwin shell, cd to tmk_keyboard_master/keyboard/gh60 and run make. Compiles fine.
However Jack Humbert seems to recommend the inferno tools.
1) Installed cygwin (one package to select on top of the 'recommended' installation is make; I also installed git). This is really an installer. After installation, the "Cygwin64 Terminal" icon drops one into a familiar shell (oh the relief...)
2) Downloaded avr-gcc. That's a zip, so just unpack it somewhere (I used d:\avr-gcc). Add d:\avr-gcc\bin to PATH (google. it's in 'advanced system settings' -> 'environment variables')
After this {EDIT: probably a reboot}, I just downloaded and unpacked tmk_keyboard, go into cygwin shell, cd to tmk_keyboard_master/keyboard/gh60 and run make. Compiles fine.
However Jack Humbert seems to recommend the inferno tools.