an "x"?pomk wrote: ↑Any suggestions on how to mark suff would be helpful. I already added the pull ups to the pcb layout without problems.
Can we design the teensy alternative for keyboards?
- matt3o
- -[°_°]-
- Location: Italy
- Main keyboard: WhiteFox
- Main mouse: Anywhere MX
- Favorite switch: Anything, really
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- Location: Finland
- Main keyboard: ergoDox
- Main mouse: zowie ec2
- Favorite switch: brown
- DT Pro Member: -
We can't really go smaller with the font, maybe by 25% but that is not enough. In any case there are components in the way to make it even more difficult. An X to state that this pin should not be used and a paper card or something describing the pin functions to go with the board should be fine I guess.
- tentator
- Location: ZH, CH
- Main keyboard: MX blue tentboard
- Main mouse: Pointing Stick
- Favorite switch: Cherry MX Blue and Model F BS
- DT Pro Member: -
Maybe using callout lines towards less busy areas? Also would have been nice if we could have pins also for the 2x2 puns of the two switches also on the perimeter but seems the real estate is insufficient unless we make it bigger (three switches maybe?)
-
- Location: Finland
- Main keyboard: ergoDox
- Main mouse: zowie ec2
- Favorite switch: brown
- DT Pro Member: -
It really is impossible to fit even just pin numbers on the component side even with callout lines and smallest possible font. I can make a png showing the real estate so you can play with it to see for yourself. I don't want to grow this to three switches, as I don't see the point of it. You can easily connect the switches to the board edges with some spare metal from a diode leg or something.
Here it is: don't use a font smaller than 40pt, as that is approximately what we can manage.
Here it is: don't use a font smaller than 40pt, as that is approximately what we can manage.
- tentator
- Location: ZH, CH
- Main keyboard: MX blue tentboard
- Main mouse: Pointing Stick
- Favorite switch: Cherry MX Blue and Model F BS
- DT Pro Member: -
uh 40pt?
maybe with 32pt I could have a chance but 40 no way you where right.. sorry.. even putting the X can be challenging as you can see below..
but if you tell me where to put the x I can do that or you do not want them in png? I was using now inkscape anyway.
tent
maybe with 32pt I could have a chance but 40 no way you where right.. sorry.. even putting the X can be challenging as you can see below..
but if you tell me where to put the x I can do that or you do not want them in png? I was using now inkscape anyway.
tent
-
- Location: Finland
- Main keyboard: ergoDox
- Main mouse: zowie ec2
- Favorite switch: brown
- DT Pro Member: -
I can add the X's myself, don't worry about it. You have to remember that this is a very small board even if the picture does not seem like it (height of 18mm).
You can still try with 32, maybe it'll still be printable.
You can still try with 32, maybe it'll still be printable.
- tentator
- Location: ZH, CH
- Main keyboard: MX blue tentboard
- Main mouse: Pointing Stick
- Favorite switch: Cherry MX Blue and Model F BS
- DT Pro Member: -
ok I managed to do something with 32pt.. surely very ugly but maybe still one would like to have it instead of nothing and needing to look on the screen/paper? (or maybe not?? )
But maybe it's not clear to me what dpi and resolution I should use for that image (I see raster pixels) and what is actually the dpi resolution of the printer of the silkscreen to better adapt to it...
But maybe it's not clear to me what dpi and resolution I should use for that image (I see raster pixels) and what is actually the dpi resolution of the printer of the silkscreen to better adapt to it...
- matt3o
- -[°_°]-
- Location: Italy
- Main keyboard: WhiteFox
- Main mouse: Anywhere MX
- Favorite switch: Anything, really
- DT Pro Member: 0030
- Contact:
I don't think we need to repeat all the letters and label 100% of the pads. I mean in the picture made by tentator we can remove for example "D3", of course that pad is D3.
I mean something like this:
I mean something like this:
-
- Location: Finland
- Main keyboard: ergoDox
- Main mouse: zowie ec2
- Favorite switch: brown
- DT Pro Member: -
I'm not sure if they all are in a neat order like that, and there is no room for re-routing the order. I think that a running numbering, with X for pins that you should think about before using, and a card that has a picture of the board and the pin functions written out. I'll edit a picture here of an example.
edit: for example the mbed development boards come with a card with the following picture on them:
edit: for example the mbed development boards come with a card with the following picture on them:
Last edited by pomk on 17 Dec 2016, 15:05, edited 1 time in total.
- matt3o
- -[°_°]-
- Location: Italy
- Main keyboard: WhiteFox
- Main mouse: Anywhere MX
- Favorite switch: Anything, really
- DT Pro Member: 0030
- Contact:
that is totally fine for mepomk wrote: ↑I think that a running numbering, with X for pins that you should think about before using, and a card that has a picture of the board and the pin functions written out. I'll edit a picture here of an example.
-
- Location: Finland
- Main keyboard: ergoDox
- Main mouse: zowie ec2
- Favorite switch: brown
- DT Pro Member: -
Finally had the time to finalize things on the PCB side. From my torture testing I can conclude that:
1. The PCB quality is not the best, as the USB connectors plated slots rip out before the USB plug breaks. This did require some force, but optimally the cable should break before the connector.
2. The chip does not fry when the regulator output is shorted to ground. Instead the chip does not start at all, but continues to work properly after the short is removed.
Point 1 is hard to fix without changing the manufacturer/PCB quality, also the cuts at the front of the plated slots may contribute to the weakness of the connector. By adding one millimeter to the PCB size, we could have the plated slots fully on the board which would make it probably more resilient to physical abuse. Point 2 is just as expected and what I hoped for, as it means that an additional fuse does not seem to be needed.
I'll try finish the silkscreen today and send the files to matt3o.
1. The PCB quality is not the best, as the USB connectors plated slots rip out before the USB plug breaks. This did require some force, but optimally the cable should break before the connector.
2. The chip does not fry when the regulator output is shorted to ground. Instead the chip does not start at all, but continues to work properly after the short is removed.
Point 1 is hard to fix without changing the manufacturer/PCB quality, also the cuts at the front of the plated slots may contribute to the weakness of the connector. By adding one millimeter to the PCB size, we could have the plated slots fully on the board which would make it probably more resilient to physical abuse. Point 2 is just as expected and what I hoped for, as it means that an additional fuse does not seem to be needed.
I'll try finish the silkscreen today and send the files to matt3o.
-
- Location: Finland
- Main keyboard: ergoDox
- Main mouse: zowie ec2
- Favorite switch: brown
- DT Pro Member: -
I'll edit some pictures here of the abused boards.
p.s. I did not have to add any pull-ups or -downs to be able to load the firmware. They are already in place for the next revision however.
p.s. I did not have to add any pull-ups or -downs to be able to load the firmware. They are already in place for the next revision however.
- matt3o
- -[°_°]-
- Location: Italy
- Main keyboard: WhiteFox
- Main mouse: Anywhere MX
- Favorite switch: Anything, really
- DT Pro Member: 0030
- Contact:
do you think the USB port needs more stability? honestly I find it pretty sturdy. I can request to use more solder since they've been pretty conservative there.
- tentator
- Location: ZH, CH
- Main keyboard: MX blue tentboard
- Main mouse: Pointing Stick
- Favorite switch: Cherry MX Blue and Model F BS
- DT Pro Member: -
not sure, are you saying specs would require the 5 usb pins to break AFTER the four grips/harpoons that nail the connector to the pcb or the contrary? (looks almost impossible to me from a physical point of view)
- tentator
- Location: ZH, CH
- Main keyboard: MX blue tentboard
- Main mouse: Pointing Stick
- Favorite switch: Cherry MX Blue and Model F BS
- DT Pro Member: -
by the way I was compiling the one_key version of the firmware to flash it (using windows, I managed so far to clone kl27z_onekey, ChibiOS, ChibiOS-Contrib and the arm toolchain for windows from here: https://developer.arm.com/open-source/g ... /downloads) but I'm stuck because of some strange casting errors, do you also have those?
Code: Select all
In file included from ../../tmk_core/tool/chibios/ChibiOS/os/hal/include/hal.h:120:0,
from ../../tmk_core/protocol/chibios/usb_main.c:19:
../../tmk_core/tool/chibios/ChibiOS/os/hal/include/hal_buffers.h:295:8: note: expected 'size_t {aka unsigned int}' but argument is of type 'void (*)(io_buffers_queue_t *) {aka void (*)(struct io_buffers_queue *)}'
void obqObjectInit(output_buffers_queue_t *obqp, bool suspended, uint8_t *bp,
^~~~~~~~~~~~~
../../tmk_core/protocol/chibios/usb_main.c:1036:3: error: too few arguments to function 'obqObjectInit'
obqObjectInit(&console_buf_queue, console_queue_buffer, CONSOLE_EPSIZE, CONSOLE_QUEUE_CAPACITY, console_queue_onotify, (void*)usbp);
^~~~~~~~~~~~~
In file included from ../../tmk_core/tool/chibios/ChibiOS/os/hal/include/hal.h:120:0,
from ../../tmk_core/protocol/chibios/usb_main.c:19:
../../tmk_core/tool/chibios/ChibiOS/os/hal/include/hal_buffers.h:295:8: note: declared here
void obqObjectInit(output_buffers_queue_t *obqp, bool suspended, uint8_t *bp,
^~~~~~~~~~~~~
make: *** [build/obj/usb_main.o] Error 1
- matt3o
- -[°_°]-
- Location: Italy
- Main keyboard: WhiteFox
- Main mouse: Anywhere MX
- Favorite switch: Anything, really
- DT Pro Member: 0030
- Contact:
-
- Location: Finland
- Main keyboard: ergoDox
- Main mouse: zowie ec2
- Favorite switch: brown
- DT Pro Member: -
I'm saying that the cable connector should bend and twist before the connector on the board breaks.tentator wrote: ↑not sure, are you saying specs would require the 5 usb pins to break AFTER the four grips/harpoons that nail the connector to the pcb or the contrary? (looks almost impossible to me from a physical point of view)
- matt3o
- -[°_°]-
- Location: Italy
- Main keyboard: WhiteFox
- Main mouse: Anywhere MX
- Favorite switch: Anything, really
- DT Pro Member: 0030
- Contact:
it's just so beautiful!
what is "pk"?
what is "pk"?
- XMIT
- [ XMIT ]
- Location: Austin, TX area
- Main keyboard: XMIT Hall Effect
- Main mouse: CST L-Trac Trackball
- Favorite switch: XMIT 60g Tactile Hall Effect
- DT Pro Member: 0093
Can't tell from a quick skim - how many I/Os does this one have?
I hope to see at least four full 8-bit I/O ports on a keyboard controller. That's enough for an Omnikey (16 columns, 8 rows, 3 LEDs, 1 external input, PS2 data, PS2 clock, a hard wired button and a special sense line for the DIP switches).
I hope to see at least four full 8-bit I/O ports on a keyboard controller. That's enough for an Omnikey (16 columns, 8 rows, 3 LEDs, 1 external input, PS2 data, PS2 clock, a hard wired button and a special sense line for the DIP switches).
-
- Location: Finland
- Main keyboard: ergoDox
- Main mouse: zowie ec2
- Favorite switch: brown
- DT Pro Member: -
32, but 29 are easier to use. Two have pull-ups built in and one is used to trigger the bootloader. As long as your circuit does not have a pulldown on the pin that has the bootloader function you can use it without problems.
-
- Location: Finland
- Main keyboard: ergoDox
- Main mouse: zowie ec2
- Favorite switch: brown
- DT Pro Member: -
I just submitted the files to matt3o. Here is the picture of how the connector will break if forced to open:
Edit: it does still work btw.
As you can see, the amount of solder is not the issue at all, rather the forward plated through holes rip out completely. The force required was quite large though and should not be an issue at all.Edit: it does still work btw.