Slightly off-topic:
I want to build a replica console for one of the really old mainframes - like this:
Of course, my reason for not building that isn't scale - that doesn't scare me. It's that I can't find a single reference that explains what each of the blinkenlights / switches / buttons do.
Anyone know of a blinkenlights console that's fairly well documented?
Thanks,
Red
Building a replica Mainframe Console
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- Location: UK
- Main keyboard: Filco ZERO green alps, Model F 122 Terminal
- Main mouse: Ducky Secret / Roller Mouse Pro 1
- Favorite switch: MX Mount Topre / Model F Buckling
- DT Pro Member: 0167
looks like they are full banks of program flags or registers , possibly even memory. So down to the level of is bit 1 1 or 0 is bit 2 1 or 0 and so on.
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- Location: Beamspringville
- Main keyboard: 4704
- DT Pro Member: 0186
When I decide which I'm going to do I'll publish the designs so you can follow along if you want. So help me find one that you like tooChyros wrote: ↑Oooooh, that just looks magnificent.... I want a wall in my house to look like that .
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- Location: Beamspringville
- Main keyboard: 4704
- DT Pro Member: 0186
Pretty much - I think it also allows you to directly manipulate memory and registers on the fly. You 'halt' the CPU, make your changes and go!andrewjoy wrote: ↑looks like they are full banks of program flags or registers , possibly even memory. So down to the level of is bit 1 1 or 0 is bit 2 1 or 0 and so on.
Like a hardware GDB!
If I could find documentation for the whole panel that would rock...